- For other uses, see SimCity (disambiguation).
SimCity (SNES) | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Release date(s) | JP April 26, 1991 NA August 23, 1991 EU September 24, 1992 |
Genre(s) | City-building |
Mode(s) | Single-player |
Ratings | ESRB: E |
Series | SimCity |
SimCity (SNES) was originally released in Japan in April 1991, the first console game in the SimCity series, and one of the launch titles for the Super Famicom/Super Nintendo Entertainment System in North America when the console was released there in August the same year. It was developed by Nintendo EAD under license from Maxis and published by Nintendo.
Gameplay[]
The gameplay is similar to the PC version except now there are more buildings and scenarios. The style of the buildings also resemble those in Japan rather than those of North America in the PC version. Another new feature is the new adviser named Dr. Wright, who is a parody of Will Wright, creator of the SimCity series.
He usually reports the population growth of the city and disasters that happen. Also, there are Nintendo related easter eggs in the game such as Bowser attack (who replaces the Godzilla disaster in the computer versions) on the player's city and the unlockable Mario statue.
Game items[]
Returning from other SimCity versions[]
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Special Buildings[]
SimCity SNES added that special buildings could be built for $100 as the city hit certain goals. Some could be built multiple times after later higher caps were reached.
Name | Unlocked By | Effect | Image |
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Mayor's House | Reach "Town" level (Population 2,000) | Increases Land values | |
Zoo | Unlocked at various residential populations (multiple times) | $100 Annual Income | |
Amusement Park | Unlocked at various residential populations (multiple times) Given choice of this or Casino |
$100 Annual Income | |
Casino | Unlocked at various residential populations (multiple times) Given choice of this or Amusement park |
Annual Income, Increased Crime | |
Expo | Unlocked at various Industrial populations (multiple times) | Annual Income | |
Police HQ | Unlocked after adding a certain number of Police Stations (multiple times) | Greater police coverage than a regular Police Station | |
Fire HQ | Unlocked after adding a certain number of Fire stations (multiple times) | Greater police coverage than a regular Fire Station | |
Big Park | Unlocked after adding a certain number of Parks (multiple times) | Increased Land Values | |
Bank | Achieve City level (10,000 population) | Can take out a loan | |
Central Station | Place a certain number of Rail tiles (multiple times) | ||
Landfill | Have less than a certain percentage of free land tiles (4 times) | Up to 3x3 land area can be placed in water. | |
Library | Increases land Values | ||
Windmill | Unlocked at various Commercial populations (multiple times) | Increases land Values | |
Water fountain | Unlocked at 50th year anniversary of City |
Re-releases[]
The game was re-released for the Super Famicom's satellite modem, the Satellaview in Japan under the name BS SimCity: City Building Game.
The game was also re-released for the Wii Virtual Console on November 19, 2006. However, as of January 2, 2013, it was pulled from the service due to the SNES version of the game's license expiring and changing hands.[1]
References[]
- ↑ SNES Classic Sim City Removed from Wii Virtual Console by Damien McFerran, January 3rd, 2013 https://www.nintendolife.com/news/2013/01/snes_classic_simcity_removed_from_wii_virtual_console
SimCity series | |
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Main series | SimCity (Classic) · SimCity 2000 · SimCity 3000 (Unlimited) · SimCity 4 (Rush Hour · Deluxe Edition · The SimCity Box) · SimCity (2013) (Cities of Tomorrow · Plus Edition · Complete Edition) |
Console games | SimCity (SNES) · SimCity 2000 · SimCity 64 · SimCity DS · SimCity Creator (DS) |
Spin-offs | SimFarm · SimCopter · Streets of SimCity · SimTown · SimCity Societies (Destinations · Deluxe Edition · The SimCity Box) · The Sims Carnival: SnapCity · SimCity (iOS) (Deluxe) · SimCity Social · SimCity BuildIt |