TIL disabling Visual Editor in preferences still defaults to Visual Editor for blogs. The workaround is just posting it and then editing in Source Editor. Or risk losing everything you've typed. No worries.
I went down a rabbit hole cleaning up categories in SimCity BuildIt. It was a bit overdue.
Originally the categories looked like this:
Games > SimCity BuildIt > SimCity BuildIt lists (8 P)
Categories not under SimCity BuildIt or floaters:
- Images from SimCity BuildIt (1 P, 150 F)
- Images of SimCity BuildIt buildings (18 F)
- SimCity BuildIt icons (76 F)
- SimCity BuildIt buildings (1 P)
- SimCity BuildIt (Mobile) (1 P)
Today, the categories look like:
- Games > Spinoffs
- SimCity BuildIt (3 C, 11 P)
- Images from SimCity BuildIt (2 C, 1 P, 150 F)
- Images of SimCity…
- Images from SimCity BuildIt (2 C, 1 P, 150 F)
- SimCity BuildIt (3 C, 11 P)
This is Richard from China, I play SimCity: Buildit international version and also the admin of Crossfire CN wiki, so I think maybe I can help to build this wiki about SimCity: Buildit parts, but I don't know how to get images from game, just like . About wiki format and language, it's okay for me, but I don't know what's wrong that I cannot leave comments in any page or leave massages in massages wall for any admin, so I create this blog and hope someone can help me.
Nice day for everyone.
Simcity 4 is a fun game where you can create and manage your own city. Though, the original game only gives you so much in ways of features and things to build. These 10 mods are available and made by fans in order to create bigger and better cities. Whether its farming or waste management, these items and features are perfect for your every day needs. Create your perfect city with the help of these mods!
- 1 Introduction
- 2 First thing to do (NOT a stage)
- 3 Stage 1; The Beginning of the Game
- 4 Stage 2; The Industrialization.
- 5 Stage 3; The Epicage
- 6 Stage 4; The Tomorrow (Aka Endgame)
- 7 [EXTRA] Stage 5;
- 7.1 That's about it, I'll update it as soon as a new update comes out!
This guide will show you how to easily progress through the game and experience everything in less than a month. (Not saying that the game will become boring or something after that). There are still updates, events etc.. There are 4 stages of the game, and the extra 5th one that involves trading/buying.
NOTE: THIS DOES INVOLVE SPENDING MONEY AT A MAXIMUM AMOUNT OF 10$
Note: It is NOT my problem that you can not buy this, if you don't, it might take an additional month+
A Feeder Ci…
As the owner of a new club Q-Trading, I'm looking for sellers/middlemen and admins.
To apply, join the club "Q-Trading (Requests)" and read the first message.
- Cheap stuff
- Nearly free stuff
Please consider joining!
Thank you guys!
I am going to create a new region in SimCity 2013, on Titan Gorge.
But, I can't think of a suitable name for the region.
If you have a suggestion, leave it in the comments section below.
-Meesmoth, the Giant Moth
A few weeks ago I created Template:Factorybox to mimic the in-game interface for SimCity BuildIt. I spent more time on it than most templates I've made in the past, but I think the end result is pretty satisfying. What I enjoy the most about using templates that look like images is that it's visually more appealing (and familiar if it looks like game interface), the text is searchable, and it's really easy to auto-generate categories based on input. The latter can be very helpful in wiki organization, though I didn't feel it was necessary on the Factorybox template.
So this is just a walkthrough, maybe some tips I've learned over the past few months working with wiki templates, etc. I'm not a programmer, I have a pretty basic understanding …
Some of you may have noticed that items no longer stack to x10 in the Trade Depot, or that the Advertise time has increased from 3hrs to 12hrs, and the time to re-advertise has been decreased to 3mins. Interestingly, I couldn't find information about this change on any official EA/SimCity BuildIt channels, but I did find this mini-update posted on Reddit/SCBuildIt.
"The largest bundle of items that can fit in one Trade Depot slot has been reduced, as players have been frustrated when only needing a few of certain items; they’ve accidentally spent more Simoleons on a bigger bundle than they intended to; or the purchase has failed if they didn’t have enough space in their City Storage.
For those who haven't yet noticed, there's a Black Friday sale going on until December 2nd. Enjoy!
Black Friday Sales
New update for SimCity BuildIt - v1.7.7 (Oct. 20, 2015) has five Halloween themed parks for a limited time.
Today might be a sad day... a really sad one; or not at all, depending on who you are.
Moving on, EA has announced it is shutting down Maxis Emeryville, also known as the developers of the SimCity series, The Sims series, and Spore.
It's worth noting that only the main studio at Emeryville has been shut down; other studios, such as Maxis Redwood, which handles The Sims series, are mostly unaffected by this change.
The full statement from EA reads:
Today we are consolidating Maxis IP development to our studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location. Maxis continues to support and develop new experiences for current Sims and SimCity players, while expanding our franchises to new platforms…
If you don't know yet, SimCity 2000: Special Edition (released in 1995) is currently free on Origin as part of the "On the House" deal! Be sure to grab it here.
That being said, it's currently unknown how long this will last, so make sure to get it as soon as possible. It's also worth noting that this is the emulated DOS version running on DOSBox, and not the Windows version.
-- EpicJoyBoy (My talk page!) 08:55, December 10, 2014 (UTC)
I've joined this wiki in August of last year because I liked the SimCity franchise for a long time now, but wasn't very active due to the large community that was around back then. Now, a year later, it seems that most, if not all, people left. I do see the occasional edits from EpicJoyBoy, but aside from that, it seems that no one else is around. I would like to know, is this wiki dead? If it isn't, then it's doing a pretty bad job at being alive. And that's saying a lot.
Right now, this wiki is currently in an old, decrepit shape. While this wiki is maintained- somewhat because the admins aren't very active at the moment, with only Elassint doing maintenance work.
That aside, I think we should try and get a new look for our wiki, ideally both our wordmark and wiki background. Our wordmark looks unprofessional- using an outdated SimCity 3000 logo as well as being a compressed .jpg! We already have one of the designs created by the Wikia Design Team , but unfortunately it was turned down by Sgt Frogman as he preferred our current one.
We should change our wordmark into a more professional-looking one, preferably based on SimCity (2013) as well as being a transparent .png, or we can try to improve our existing …
- i did not play simcity as yet but i thing it is a good gama i am going to play it now
Please stop trying to destroy this wiki. This wiki has members who worked hard on it. If your angry at EA for that god awful new simcity game, go on their forums and express your hatred. This wiki is not at all official and not affiliated with the series, maxis or EA. So stop. Your lucky im not an admin or id perma ban you. I do it all the time to trolls like you on my Furby Wiki and Obscure Wiki.
Its not what you think. Simcity 4 cant be played *online*, but you can coop with people.
Visit our group here: http://steamcommunity.com/groups/online_city_sc4_coop
2. Simcity 4 AND Rush hour.
3. Windows Vista or 7
All you need to do is ask one of us and we can tell you how. In real time, people can share 1 region due to the power of dropbox. Check it out!
Here is our region at the moment.
Hello, I would like to know more about the LEAF charging station, If you could make an Article, that would be great.
I know what it does..... But.....Do the LEAF's Cost money? How much power do they use? Do they count as parks?
And WHY do they raise happiness?
Game Developer’s Conference (GDC) is the world’s largest and longest-running gaming professionals industry event. The conference contains 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. GDC 2013 begins March 25th and lasts March 29th.
This year, SimCity (2013) will featured in various panels. The summaries of these can be found below. We would like to ask, is there any elements or details of these sessions that you would be interested in getting more information about? How about any questions that you would like answered? Let us know in the comments: we will be attending these sessions, and can help gather the answers you seek!
The art in …
Hello. Today I am writing a blog journal to say that I am going to help SimCity Wiki. I will try to give it the most it can possibly have, as I resigned from The Sims Wiki, SimCity Wiki's Cousin. (is that right?) Здравствуйте, меня зовут Dévdevdev (talk) 19:05, March 13, 2013 (UTC)
SimCity (2013), despite receiving plenty of positive reception prior to launch, has undergone widespread technical problems since it's launch. Most players who picked the game up have dealt with network outages, problems saving progress, and difficulty connecting to the game's servers. The internet has been abuzz with Electronic Arts' attempts to patch these issues through, and the launch of the game has opened up several discussions about the future of gaming.
Reviews for the new SimCity were approached in a variety of different ways. Some publications decided to give their full review before the game saw it's formal release. This approach is fairly common, but other reviews saw fault with this system. By playing the game early, the revie…
How do I do it, besides the usage of higher capacity roads?
SimCity (2013) is barely out the door, but we've cobbled together a few pointers to help players hit the ground running. This is especially useful for those that might be new to the franchise, but hopefully a little will be useful to those more experienced as well.
- Start with Low Density Dirt Roads. These are the cheapest and smallest of the roads. Given the tiny initial population of any city, it makes little sense to plop down anything much more expensive.
- Once the city's population rises, there will be a higher residential demand. To conserve some space, mayors can then upgrade their existing roads, which in turn will passively upgrade the sim homes to things like apartments.
- For roads to power plants and other out-of-the-way faciliti…
SimCity (2013) is the sixth major release of the SimCity franchise and is the first new SimCity game is nearly a decade. There are plenty of brand new features and updates to the gaming formula for longtime fans. Are you ready to get back into the Mayor's chair and create your own city? Here are a few things to remember before you lay your first zones. Have something you'd like to share? Be sure to leave it in the comments!
SimCity 2013 sports a brand new simulation engine called GlassBox, which takes a different approach to simulation when compared to other games. Previous games would simulate high-level statistics and then created graophic animations to represent the data. This time around, the GlassBox engine replaces those statistics wi…
After years of waiting, the release of the latest SimCity is right around the corner. Maxis has already shared a lot of details about the new game and its complex system. Now you have a chance to get your own questions about the game answered by the developers themselves!
Maxis and EA have kindly offered to do a Community Q&A with the Wiki community! Simply leave your question or questions in the comments below, we will forward the questions on to the team, then simply return later for the answers. Of course we cannot ask all questions, so we will do our best to synthesize and parse down the best. Be sure to ask anything you'd like!
To sweeten the deal, anyone who leaves a logged-in comment by Friday, February 1st will be entered to win an o…
SimCity (2013) is the an upcoming city-building/urban planning
simulator developed by Maxis and published by Electronic Arts. This
marks a complete reboot of the series and is the sixth major
release of the SimCity series. The game has a release date of March
5th, 2013. The game will be developed within a new simulation
engine called GlassBox, and will include plenty of old and new
features for fans. What are some features you wish to see in this
new version? Here are a few of mine. Let us know what features
you'd love to see in this next installment!
The new SimCity allows for players to connect their cities online with other players and create a unified region of completed cities. I think this is a neat feature that could be expanded into…
Hello members of SimCity Wiki! I'm Um2k9 and I'm an administrator on SporeWiki. Since both of our franchises were made by Maxis, perhaps our two wikis could become affiliates. We are already affiliates with The Sims Wiki, and apparently you are also. Of couse, we'd need your permission, as well as that of your admins.
REDWOOD CITY, Calif., March 6, 2012 – The franchise that laid the foundations of the city building simulation genre is back, empowering players to create the world of their imagination! Electronic Arts Inc. (NASDAQ:EA) today announced that SimCity™ is breaking new ground in 2013. SimCity for PC, a brand new entry in the franchise is currently in development at Maxis Emeryville, and was revealed today during Game Changers @ GDC, a symposium that featured inspirational speeches from Academy Award-winning director Davis Guggenheim, Twitter co-founder Biz Stone, and charity: water CEO and founder Scott Harrison.